After spending months in beta and optimizing the game to make sure it runs at its best on new generation consoles, Ubisoft has officially confirmed that ‘The Crew’ will be running at full 1080p resolution at 30 fps on both Xbox One as well as on the Playstation 4.
For PC gamers, it’s going to be a bit tough to digest the fact that the game will be locked at 30 frames per second even though any mid-range PC could easily touch 40 to 50 fps at ultra-settings in the game.
The graphical benchmarks for the open world racing title was officially unveiled after a lot of players started complaining on the forums. During the beta, everyone who participated in the game found out that it never crossed the thirty frames per second mark on PCs and fans took to the forums, bashing the company for failing to optimize the game properly. Instead of wasting further time, an Ubisoft community manager stepped forward to face the issue and provide a clear explanation for the PC gaming community.
Triple Screen Setups
In an attempt to defend ‘The Crew’ as well as their decision to lock the game at the minimal frame rate, the manager said, “The final game will run at 30 frames per second on Playstation 4, Xbox One and PC. However, we have optimized it in a way that PC gamers can go for a triple screen setup as the game supports a resolution of up to 5760 x 1080p but the FPS lock will remain the same on all platforms.” It doesn’t make sense because computers are not like consoles and can easily offer optimal gaming experience without too much compromise. The statement also added that the entire team is working hard to optimize the game so as to provide an optimal experience for all players without compromising on quality.
60 FPS Is Expected
The Ubisoft community manager aimed to let players know that The Crew is still under optimization and graphical benchmarks can’t be confirmed at the moment. But, his statement on locking the game at 30 FPS on computers led to chaos in the forums. Everyone started questioning whether this will be the fate of the game while others already started discussing about modding it. A similar issue persisted with Ubisoft’s Watch Dogs. The company deliberately reduced the graphic quality to meet the requirement of older generation and new gen consoles. At a later time, the manager said, “We can’t confirm the final frame rate at the moment but the team is definitely working to allow the game to run at 60 FPS on PC. Our beta build is designed to run only at 30 FPS to ensure stability for the game but you can expect to enjoy the game at full 60 frames per second when it is officially launched.”
If Ubi fails to remove the cap, programmers could do it manually by editing the configuration file but they have already reported that this method causes graphical issues even on high-end PCs. The game launches on November 11.
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